> Since you like pixel-perfect rendering even at very high resolutions, perhaps you have superhuman vision.
I'm just annoyingly particular about this. It's why I accept a framerate hit in video games and don't use upscalers like DLSS, and why I intend to swap my 3840 × 2160 600 × 340 mm monitor for a 5120 × 2880 one of the same physical size. Some really nice ones were demonstrated at CES a fortnight ago.
> if I dragged the window in the example photo upwards to sit entirely on the top display, it would stay huge, whereas if I dragged it downwards to sit entirely on the bottom display, it would stay small.
This is not the behaviour I see. The window upon occupying the larger percentage of a display, 'snaps' to the DIP of that display.
I'm just annoyingly particular about this. It's why I accept a framerate hit in video games and don't use upscalers like DLSS, and why I intend to swap my 3840 × 2160 600 × 340 mm monitor for a 5120 × 2880 one of the same physical size. Some really nice ones were demonstrated at CES a fortnight ago.
> if I dragged the window in the example photo upwards to sit entirely on the top display, it would stay huge, whereas if I dragged it downwards to sit entirely on the bottom display, it would stay small.
This is not the behaviour I see. The window upon occupying the larger percentage of a display, 'snaps' to the DIP of that display.